Project 3 / Lo-Fi App Design Prototype

Shim Yi Xun || 0363292

Bachelor of Design (Honours) in Creative Media
  Application Design DST 60504  

Application Design I - Project 3


  Overview  

> Instructions

  • UI Kits
  • Wireframe Process
  • User Testing
  • Final Outcome

    > Feedback

    > Reflection


      Instructions  

    After the UX design process is complete, students can create a low-fidelity prototype of the application. Students need to arrange all the screen wireframes, motion, visual feedback and link them in Adobe XD/ Figma/ Invision Studio or any other prototyping software. Students are then required to perform usability testing whereby they will invite guests to test out their low-fidelity prototype and gather all the information, responses, feedback, and pain points observed from the test. Students need to document this process with a video and produce a document containing a detailed analysis of this task and the solutions to the problems faced by the testers.

    Requirement:

    1. Visual Design Concept:
    Develop a visual design concept that aligns with the branding of your application. This concept should include colour schemes, typography, and imagery that convey the desired look and feel of your application. 

    2. Wireframes:
    Create wireframes of the screens for your mobile application. These wireframes should illustrate the layout and content of each screen, including the navigation and interaction elements. You should use tools such as Figma, or Adobe XD to create these wireframes.

    3. Usability Testing:
    Conduct usability testing on your low-fidelity prototype to validate the user flow and user experience. You can recruit friends, family, or classmates to test your prototype and provide feedback. Make sure to document the feedback and use it to iterate on your design.

    4. Deliverables:
    Submit a digital document that includes your low-fidelity prototype, wireframes, and visual design concept. Also, include a brief summary of your usability testing results and how you used them to refine your design in your e-portfolio.


      UI Kits  

    Mobile UI Design References:

    Before starting to design the Lo-Fi Prototype, I explored lots of ride UI design references from Pinterest to build up a concept and inspiration for my redesigned app.

    UI Kits:

    I created a UI Kit at the beginning, which was for me to establish the colour scheme and typography of my redesigned app. Moreover, I explored the icon sets as well from the Figma community, and also I discovered a website where it provided various free illustrations, which I find it is very useful to use in the Hi-Fi prototype.


      Wireframe Process  

    Lo-Fi Prototype Version 1.0

    I start my Lo-Fi prototype design from the Home page and Book a Ride page first. After I showed these two pages to Mr Zeon, he said that they looked too standard, and that I should further improve the visual design to make it more attractive. He suggested me to look for more UI design references and learn from them.

    Home page & Menu bar

    Book a Ride page

    Lo-Fi Prototype Version 2.0

    I took Sir's feedback into account and redesigned the page as needed. I added more details on the Book a Ride page, such as timeline progress, saved locations, and driver in-app contact details. Mr Zeon said the Home page layout looks much better, but the Book a Ride page I need to consider of how to show the traffic condition notifications for the user, as this is also one of the pain points of this app.
    Home page ver 2.0


    Book a Ride page ver 2.0


    Book a Ride page - Driver Contact

    Additionally, I worked on designing the rest of the pages as well. After consulting with sir, I need to modify the top-up part layout on the Finance page. Also, there are some missing features on the Loyalty Program page like, the apply vouchers should be created out for the user to apply them, and the subscription status should be shown at somewhere after purchasing the ride plan. 
    Profile page & Menu bar ver 2.0

    Schedule a Trip page

    Recent Rides History page

    Finance page

    Loyalty Program page

    Menu bar - Help Center, Safety Ride, Privacy Policy, About Kummute

    Home page - Notification

    Lo-Fi Prototype Version 3.0

    This time I've slightly adjusted the layout of some pages, and added some missing features as well that sir mentioned in the previous version, in order to make my prototype more detailed and complete.

    Missing features:

    Book a Ride page - traffic condition notifications

    Apply vouchers feature

    Amendments:
    Finance page - top-up

    Profile page - subscription 


    Besides these, I additionally design the Login page and Onboarding page as well. After finishing the designs, my Lo-Fi prototype is almost complete, so I start putting the interactions into it.
    Login page

    Onboarding page

    Overall Prototype with Interaction:


      User Testing  

    While completing the Lo-Fi prototype, we need to conduct user testing with 3 scenarios, where we must prepare a set of instructions as a task for users to complete. So, I invited 3 participants and gave them each a scenario. The user testing was conducted face to face, and I just recorded my laptop screen. After finishing the task, they were needed to fill out the questionnaire with a few questions regarding their experience while using the Lo-Fi prototype. 

    Users Feedback:


    Lo-Fi Prototype Version 4.0

    Based on the feedback collected from the user testing, although the layout design and navigation flow are clear and clean, there are some parts that need further improvements:

    1. The text and buttons are too small, especially on the Book a Ride page.
    2. Missing driver detailed information, should included during the ride due to safety issues.
    3. Add a successful cancellation animation after cancelling a ride, the user will clearly know whether they have completely cancelled.
    4. The menu bar should be shown on the home screen instead of inside the Profile page.
    5. Would be better to close the purchased successful notification manually, so that the user can confirm that they have seen it.

    Amendments:

    Book a Ride page - driver information

    Menu bar ver 3.0

    Book a Ride page - cancelled ride animation

    Purchased successful with a close button


      Final Outcome  

    Demonstrating Video:
    Click here to view the walkthrough video.

    View Figma File:
    Click here to view the file.

    Lo-Fi Prototype Preview:
    Click here to view the Lo-Fi prototype preview.



      Feedback  

    Week 11
      General  
    -

      Specific  
    The prototype design looks standard, you should try to improve the visual design, and find more UI design references.

    Week 12
      General  
    -
      Specific  
    - For the Book a Ride page, try to think about how to show the traffic condition notifications to user.
    - Modify the top-up part layout on the Finance page.
    - There are some missing features on the Loyalty Program page like, the apply vouchers should be created out for the user to apply them, and the subscription status should be shown at somewhere after purchasing the ride plan. 



      Reflection  

    Redesigning the Kummute app into a low-fidelity prototype in Figma was a challenging yet rewarding process that required constant iteration and improvement. This emphasis on thinking from the user's perspective has led me to prioritize usability, simplicity, and clarity in my designs. Although this process is time-consuming, each improvement brings the prototype closer to meeting user needs and expectations. This experience deepened my understanding of user-centered design principles and the importance of balancing functionality with intuitive navigation, ultimately shaping a prototype that meets real-world usability standards.

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