Final Project / Completed Mobile Application Design Prototype

Shim Yi Xun || 0363292

Bachelor of Design (Honours) in Creative Media
  Application Design DST 60504  

Application Design I - Final Project


  Overview  

> Instructions

  • UI Kits
  • Design Process
  • User Testing
  • Final Outcome

    > Feedback

    > Reflection


      Instructions  

    In this final project, students were assigned to create a high-fidelity prototype for our mobile application. The prototype should showcase the final visual design, interactions, and functionality of the application. High-fidelity prototypes will serve as a true representation of our application, allowing users to experience the final design and provide feedback. It should showcase a polished and polished user interface that adheres to the brand and usability principles established throughout the design process.

    Requirement:

    1. Visual Design:
    Implement the finalized visual design concept you created in the previous tasks. This includes colour schemes, typography, icons, and any other visual elements that contribute to the overall look and feel of the application. Pay attention to details and ensure consistency across all screens.

    2. Interactions and Transitions:
    Bring your application to life by incorporating interactive elements and seamless transitions between screens. Use appropriate animations and transitions to enhance the user experience and create a natural flow within the application.

    3. Functionality and Navigation:
    Implement the core functionality and navigation of your application. Ensure that all interactive elements are fully functional and behave as expected. This includes buttons, forms, menus, and any other interactive components specific to your application.

    4. Content Integration:
    Populate the prototype with realistic content to demonstrate how the application will look and feel with actual data. Use representative content and consider different scenarios to showcase various features and interactions within the application.

    5. Usability Testing:
    Conduct usability testing on your high-fidelity prototype to validate the design and gather user feedback. Recruit participants who match your target audience and observe their interactions and feedback. Make a note of any usability issues or areas for improvement. Minimum 5 participants for the testing.


      UI Kits  

    Colour Palette

    I keep the Kummute app's main colour, which is Tiffany Blue, and then expand the colour palette and divide them into main and secondary colours.


    Typography

    For the typography, the heading will use the Kantumruy font with a font size of 20 - 24px. And the Inter font will be used in the paragraph text, with the size 16px.

    Icon Sets

    The icon set I got from the Figma community, called "Stratis UI", and will have a uniform stroke weight of 2px for all icons.

    UI Kits

      Design Process  

    In my Hi-Fi prototype, not only did I use a variety of colours and also inserted lots of illustrations. As I found that this approach can greatly enhance the visual appeal and create a more friendly feeling through the UI design. The use of illustrations will make the interface feel more engaging, encouraging the users to interact with the app more comfortably.

    The illustrations are all taken from a website called 'StorySet', which includes various types of free illustrations. Highly recommend this website!

    Click here to view the StorySet website.

    Onboarding page

    Login page

    I've redesigned the layout of the Home page, I found that although the layout looked good in the Lo-Fi prototype, however, the outcome didn't reach my expectations when it comes to the Hi-Fi prototype. So, I make the top container bigger to full screen, and put an illustration into it.

    Home page before & after

    Menu bar

    Profile page

    Menu bar - Help center, About Kummute, Privacy policy, Safety ride

    Notifications page

    Book a Ride page

    Driver in-app contact & information

    Schedule a Trip page

    Recent rides activity page

    Finance Management page

    Kummute Wallet & Top-up

    Transactions history & Expense breakdowns

    I changed the subscription status to the Loyalty Program page. Additionally, I added a new page named 'Your Voucher' in the Redeem Shop, where the user can view their claimed voucher.
    Subscription status before & after

    Loyalty Program page

    Redeem shop - Claimed voucher


      User Testing  

    Same as the Lo-Fi prototype, we also need to conduct user testing for our Hi-Fi prototype too, and my scenarios didn't change too much. This time I conducted my user testing online via Zoom Meeting. After the users finish their task, I send them my questionnaire to fill it out.

    Users Feedback:

    Most of my users say they find the Hi-Fi prototype is easy to use and appreciate its design and layout. They noted that the visual elements have enhanced their experience and engagement. Overall, my Hi-Fi prototype doesn't have much to modify.


      Final Outcome  

    Demonstrating Video:
    Click here to view the walkthrough video.

    View Figma File:
    Click here to view the file.

    Hi-Fi Prototype Preview:
    Click here to view the Hi-Fi prototype preview.



      Feedback  

    Week 13
      General  

      Specific  

    - Pay attention to the margin of those layouts.
    - Placing the subscription status on the Profile page is weird, should reconsider how to place it.

    Week 14
      General  
    -

      Specific  
    -



      Reflection  

    Designing a high-fidelity version of the Kummute app based on our low-fidelity prototype was an exciting and fulfilling task. It allows me to focus on the visual aspects, such as choosing a cohesive colour scheme and making sure the colours are coordinated to create an attractive and user-friendly interface. This assignment required me to balance beauty with functionality, ensuring the design remained visually appealing while maintaining usability. As my first high-fidelity design in this module, it was an inspiring experience that boosted my confidence and sparked my enthusiasm for future design projects.

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