Project 1 / Audio Editing
Shim Yi Xun || 0363292
Bachelor of Design (Honours) in Creative Media
Video & Sound Production VSP 60104
Project 1 - Audio Editing
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Class Summary
WEEK 4
1. Submit Project 1 Exercise 01 before 20th May, and provide your Youtube link and breakdown spreadsheet on the slides.
1. Submit Project 1 Exercise 01 before 20th May, and provide your Youtube link and breakdown spreadsheet on the slides.
2. Update and complete the Exercises blog.
3. Upload the process of Project 1 Exercise 01 on the Project 1 blog.
4. Prepare Tiktok/Insta proposal for Project 2.
5. Share 3 of your favourite stop motion short rationales in the Final
Project blog, and also indicate the preferred medium of your stop
motion.
WEEK 9
1. For the stop motion trial shooting, prepare all materials for next
week's shooting, the props (paper cuts & clays) must be ready.
2. Complete Project 1, the submission date is 30th June 2024, 11:59pm.
Submit the task to the Google Drive, as well as your blog.
3. Finish shooting and editing your TikTok/Insta video for week 10
viewing.
Lectures
03💬 Sound Shaping
Instruction
Exercise 01 / Audio Dubbing
We will be provided with a clip of a movie (Everything, Everywhere, All At Once) without any sounds. All we need to do is to dubbing the
dialogue for this short film, and also add the sound effects and
ambience sounds to it.
Before dubbing, we have to do a breakdown of the whole clip.
For efficiency, Mr. Martin suggested that the class can be
divided into groups and work together to make this
spreadsheet. But all the sounds need to be searched and
prepared by self.
After that, I started to record all the dialogue.
Exercise 02 / Sound Shaping
In this exercise, we learned how to edit audio by using Adobe
Audition.
To create a phone voice sound effect, we need to use the
Parametric Equalizer which is under Filter & EQ at the
effect rack. Bringing down Bass and Treble, then raise Mid Range
between 500Hz to 2kHz.
A muffled sound effect, where the sound is usually wrapped by
something. To create this kind of sound effect, the Bass
remains the same, the Treble drags to the bottom, and the Mid
Range must be raised.
For the echo sound effects, we can apply Reverb.
Notes of Reverb sound effects:
1. Decay Time:
Specifies the number of milliseconds required for the reverb
to decay by 60 dB. The longer the value, the longer the reverb
tail.
2. Pre-Delay Time: Specifies the number of milliseconds it takes for the reverb to reach maximum amplitude.
3. Perception: Simulates irregularities in the environment.
4. Dry: To add a subtle sense of space, set the dry percentage higher; for special effects, set the dry percentage lower.
2. Pre-Delay Time: Specifies the number of milliseconds it takes for the reverb to reach maximum amplitude.
3. Perception: Simulates irregularities in the environment.
4. Dry: To add a subtle sense of space, set the dry percentage higher; for special effects, set the dry percentage lower.
5. Wet:
To add subtle spaciousness to a track, keep the Wet
percentage lower than the Dry percentage.
After completing the practice, we have to record 5 seconds of
our own voices and apply the sound effects we learned.
Exercise 02 Outcome:
Google Drive Link:
Feedback
WEEK 4
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WEEK 9
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